METHOD V1.2
Difficulty model correction
- Replaced the linear fire-rate penalty with a smaller square-root cadence adjustment for every weapon.
- Recoil now emphasises horizontal spread and discounts smooth, predictable vertical climb.
- Ratings measure distance from the class median, so tiny differences no longer force similar weapons across the whole five-point scale.
- Devotion-style wind-up now contributes to mechanic difficulty separately.