SEASON 29 · PATCH 29.1
Shotgun rankings
Close-range burst weapons where connected pellets, peek timing and follow-up speed decide practical output. Every rating below uses the same purple-shield default and keeps difficulty outside expert power.
CLASS TTK
Compare like with like.
The five leading configurations are preloaded. Add or remove any weapon in this class; the selector remains alphabetical.
No distance axis: ordinary Apex bullets do not have conventional damage drop-off. This compares mechanical TTK from the trigger pull, with burst gaps, charge, wind-up and required reloads included. The comparison link preserves every selected gun and setting.
FULL CLASS TABLE
Every shotgun.
Sort the official ranking or open the optional personal view for range and difficulty filters.
Personal ranking viewOptional—your filters never change the official weapon scores.
4 comparison rows · Expert-player power · Purple shield · Blue attachment statistics
| # | Weapon / role | Role tier | Row TTK | Body | RPM | Blue mag | Use difficulty | Floor attachments |
|---|---|---|---|---|---|---|---|---|
| 01 | EVA-8 AutoFast shotgun pressure #1 IN SHOTGUN | A70.0 power | 932 ms | 56 | 193 | 8 | 1/5EasyBase mag: 50% hits needed | Low |
| 02 | MozambiqueMobile close-range cleanup Recommended: Akimbo | B69.3 power | 983 ms | 51 | 183 | 5 | 2/5ManageableBase mag: 80% hits needed | Moderate |
| 03 | Mastiff ShotgunPeek damage | B65.6 power | 1581 ms | 95 | 76 | 5 | 2/5ManageableBase mag: 60% hits needed | Low |
| 04 | PeacekeeperBurst peek damage | C59.0 power | 1914 ms | 99 | 63 | 5 | 2/5ManageableBase mag: 60% hits needed | Low |