Season 30 watch: Marked weapon and loot changes are announced. Live rankings stay on 29.1 until the patch lands.Track the rollover →

Marksman · Energy ammo

Triple Take

Flexible ranged poke.

C51/100 expert-power score#2 of 4 Marksman
PURPLE TTK2308 ms4 shots · 90/10 hit profile
BODY / HEAD / LEG66/99/59damage per complete shot
FIRE RATE78Semi Automatic · effective RPM
BLUE MAG86 base · 10 purple
ADS MOVE43%of normal movement speed
PROJECTILE787metres per second
RELOAD2.43sblue attachment · tactical

SKILL LOAD

Use difficulty

2/5
Single-fire pattern

This combined rating uses class-relative recoil, magazine room versus the shots needed to knock, the time cost of a miss and any initial charge. It does not lower expert power.

MINIMUM PURPLE-SHIELD ACCURACY67%of the base magazine must connect · 50% with a blue magazine
Recoil only
1/5
Kill shots
4
Base spare
2
Blue spare
4

BUILD COST

Floor attachments

Attachments improve its one-clip margin, but the weapon is usable before the build is complete.

Base mag
6
Blue mag
8
Purple mag
10
ADS time
0.23s

MATCHUP LAB

Compare it in context.

Preloaded against peers from the same class. You can add care-package weapons or any special mode.

Shield
Hit profile
Attachments

No distance axis: ordinary Apex bullets do not have conventional damage drop-off. This compares mechanical TTK from the trigger pull, with burst gaps, charge, wind-up and required reloads included. The comparison link preserves every selected gun and setting.

RECENT FORM

What changed lately.

Only the current season is shown. Old metas stay out of a live weapon decision.

No weapon-specific balance change is recorded for the current season.

COMMUNITY

Triple Take discussion

Share tested advice, attachment priorities and situations where the numbers do—or do not—match the fight.

0 comments

Loading discussion…